> Forest of True Sight > Questions & Answers Reload this Page Can you interrupt stances?
Reply
Old Jan 30, 2007, 01:47 AM // 01:47   #1
Lion's Arch Merchant
 
Join Date: Jun 2005
Advertisement

Disable Ads
Default Can you interrupt stances?

Can you interrupt a stance, meaning during its "cast time", for want of a better word. I.e. with a Dshot, leech sig or similar.

This does not include being blacked out, leech sigged, powerblocked, wild blowed or similar.

If you have a yes or a no answer to this question, please attempt to provide some proof to back up your claim.

Guild wiki states:

"Stances give special bonuses to their users for a period of time. Stances don't have activation times or targets. As a result, stances cannot be interrupted"

Anyone got any additional info?

Note: "I saw it happen" doesn't count unless you got a screenshot

Cheers
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 01:49 AM // 01:49   #2
-.-
Banned
 
-.-'s Avatar
 
Join Date: Oct 2006
Default

Umm, Guildwiki already states Stances can't be interrupted. Stances don't have a cast time, hence making them uninterruptable.
-.- is offline   Reply With Quote
Old Jan 30, 2007, 01:49 AM // 01:49   #3
Frost Gate Guardian
 
Teger's Avatar
 
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
Default

Quote:
Originally Posted by Tiyuri
Can you interrupt a stance, meaning during its "cast time", for want of a better word. I.e. with a Dshot, leech sig or similar.

This does not include being blacked out, leech sigged, powerblocked, wild blowed or similar.

If you have a yes or a no answer to this question, please attempt to provide some proof to back up your claim.

Guild wiki states:

"Stances give special bonuses to their users for a period of time. Stances don't have activation times or targets. As a result, stances cannot be interrupted"

Anyone got any additional info?

Note: "I saw it happen" doesn't count unless you got a screenshot

Cheers
you cant interrupt them, simply because they activate instantly. There is 0 cast time, so its impossible.
Teger is offline   Reply With Quote
Old Jan 30, 2007, 01:50 AM // 01:50   #4
Forge Runner
 
sixdartbart's Avatar
 
Join Date: Jun 2005
Guild: Peace Machine GRRR [DiE]
Profession: W/N
Default

Quote:
Originally Posted by Tiyuri
Guild wiki states:

"Stances give special bonuses to their users for a period of time. Stances don't have activation times or targets. As a result, stances cannot be interrupted"
Didn't you already answer your own question?
sixdartbart is offline   Reply With Quote
Old Jan 30, 2007, 01:52 AM // 01:52   #5
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

Guildwiki isn't the most accurate resource in the world, there are lots of mistakes on there and so I'm looking for something a little more solid.

To clarify, I've always believed stances to be uninterruptable, however recently a number of people have approached me saying they've experienced otherwise. It's just something that's been irritating me as I don't have any "proof" at hand right now.
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 01:56 AM // 01:56   #6
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

Stances, shouts, and other skills without a cast time aren't interruptible. You can even use them while moving or knocked down. They're always displayed as the bottom skill in the skill activation monitors and don't go through the bar animations that normal skills have.

As far as proof goes, how exactly do you show an instantaneous cast?
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Jan 30, 2007, 01:58 AM // 01:58   #7
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Savio
Stances, shouts, and other skills without a cast time aren't interruptible. You can even use them while moving or knocked down. They're always displayed as the bottom skill in the skill activation monitors and don't go through the bar animations that normal skills have.

As far as proof goes, how exactly do you show an instantaneous cast?
The first part of your post is exactly what I've been saying in a particular thread on Gwonline, where even moderators are arguing that stances CAN be interrupted.

As for proof, you can't show it in game - that's the problem I'm having right now - so I'm wondering if there's any official material on guildwars.com or anywhere else that describes stances as immune to interrupts.
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 02:03 AM // 02:03   #8
-.-
Banned
 
-.-'s Avatar
 
Join Date: Oct 2006
Default

Did the Moderators who argued Stances can be interrupted provide any proof? No, don't think so.

Stances have no cast time, making them uninterruptable. It's like dividing by zero. Not possible.

Last edited by -.-; Jan 30, 2007 at 02:05 AM // 02:05..
-.- is offline   Reply With Quote
Old Jan 30, 2007, 02:04 AM // 02:04   #9
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

Tell them to give you a screenshot of a stance activating and being interrupted - if it happened, you'd see a skill activation bar of, say, Gladiator's Defense with the bar being partially filled and purple.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Jan 30, 2007, 02:07 AM // 02:07   #10
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by -.-
Stances can not interrupt. It's like dividing by zero. Not possible.
The claim is, that stances/shouts have a 0.25 activation time in which they can be interrupted. I think this myth came about because guildwiki used to list the cast time of shouts as 0.25 (They don't any longer).

The lack of good information that spouts out of various other forums is one of the reasons I think the average skill level in guildwars is so low right now.

It gets on my nerves to see people spreading misinformation without proof, especially moderators. But sadly I can't just claim they're wrong without giving a reason.

Quote:
Tell them to give you a screenshot of a stance activating and being interrupted - if it happened, you'd see a skill activation bar of, say, Gladiator's Defense with the bar being partially filled and purple.
That's exactly what I asked for, the response I got, from a MODERATOR, was:

"Seeing as some people will *not* be convinced until it happens to them (incedentally did you know you can get a headshot grenade kill in CS? Bet you'd deny that too *rolls eyes* ) there really is no point to arguing this sub-debate.
"

Apparently everything is true until proven false, I could go claim that every 1/1000000 use of the skill "Charge!" causes instant death to your entire party, and by the logic going on there it'd be just as valid a claim.

Last edited by Tiyuri; Jan 30, 2007 at 02:10 AM // 02:10..
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 02:09 AM // 02:09   #11
Wilds Pathfinder
 
ss1986v2's Avatar
 
Join Date: Apr 2006
Profession: Mo/
Default

Quote:
Originally Posted by Tiyuri
The first part of your post is exactly what I've been saying in a particular thread on Gwonline, where even moderators are arguing that stances CAN be interrupted.
thats your first mistake right there: GWOnline is filled with misinformation on its boards.

secondly, the wiki is usually right about these kinds of things. shouts, stance, and skills have a 0 activation time, so its impossible to interrupt it. i mean, how could you? no matter how fast you fire off that interrupt, you cant do it in 0 seconds!

trust the wiki...
the wiki is your friend...
ss1986v2 is offline   Reply With Quote
Old Jan 30, 2007, 02:12 AM // 02:12   #12
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by ss1986v2
trust the wiki...
the wiki is your friend...
I do trust that stances cant be interrupted, it's just proof I'm looking for to settle a debate

The problem with wiki is that there are some very obvious mistakes dotted around, so linking to wiki as proof is easily brushed aside.
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 02:19 AM // 02:19   #13
-.-
Banned
 
-.-'s Avatar
 
Join Date: Oct 2006
Default

If you have to time, try scrimmaging with a fellow Guildie, have him bring Norgu. Make sure you bring a skill slot full of stances and have your Guildie target-lock Norgu onto you. Now just use Stances one at a time.

If any are interrupted, you'll notice that the stance you had activated will be missing a status icon in your effects box.
-.- is offline   Reply With Quote
Old Jan 30, 2007, 02:19 AM // 02:19   #14
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

I'm sure they can. But only by AI been super f*cking annoying. The thing is it happens so insanely rarely that your never actually going to get a screenshot of it, because you can't actually tell... i'm almost certain i've activated a stance before and nothing happened... and no it wasn't Wild Blow, i'm not an idiot.

Its like 'Glyph of Sacrifice'. It says instant but i think is about 1/8s. Unless your AI or caught extremely unluckily by chaining it doesnt get interrupted. If it did how would we prove it? GoSac is removed on the activation bar when you use MS.
Evilsod is offline   Reply With Quote
Old Jan 30, 2007, 02:25 AM // 02:25   #15
Lion's Arch Merchant
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Evilsod
I'm sure they can. But only by AI been super f*cking annoying. The thing is it happens so insanely rarely that your never actually going to get a screenshot of it, because you can't actually tell... i'm almost certain i've activated a stance before and nothing happened... and no it wasn't Wild Blow, i'm not an idiot.

Its like 'Glyph of Sacrifice'. It says instant but i think is about 1/8s. Unless your AI or caught extremely unluckily by chaining it doesnt get interrupted. If it did how would we prove it? GoSac is removed on the activation bar when you use MS.
It's not the same as glyph of sac, if I put up a glyph of sac, then cast say, healing signet. I cant instacast meteor shower WHILST I'm using healing signet. Because the skill after glyph of sac still has a cast time.

Stances can be activated at the same time as other skills BECAUSE they have no cast time.
Tiyuri is offline   Reply With Quote
Old Jan 30, 2007, 03:04 AM // 03:04   #16
Wilds Pathfinder
 
floppinghog's Avatar
 
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
Default

^ above

You got the idea, thats right. When you click or hit the key for MS after glyph in that moment after already knowing its a spell (and can't be instant due to its original cost), it formulates the process of requiring 0 cast time and does just that. Thus there's no way for you to do it while another skill is processing.

Skills trigger normally until its time for the real deal and takes into consideration the formulas or strings (as you could call them) of programming to alter the original effect or result.
floppinghog is offline   Reply With Quote
Old Jan 30, 2007, 03:44 AM // 03:44   #17
Ascalonian Squire
 
Naga The Apocalypse's Avatar
 
Join Date: Sep 2006
Guild: Diversionary Tactics [DT]
Profession: R/Me
Default

i've interrupted shield stance before i swear i have even my friend i was playing was like "OMG! u interupted my stance!"

was quite a wyle back, but yea it was a total d-shot accident
Naga The Apocalypse is offline   Reply With Quote
Old Jan 30, 2007, 05:42 AM // 05:42   #18
Desert Nomad
 
Cacheelma's Avatar
 
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
Default

Quote:
Originally Posted by Tiyuri
The first part of your post is exactly what I've been saying in a particular thread on Gwonline, where even moderators are arguing that stances CAN be interrupted.
I went to GWO and read the thread before I came here. After reading your message above I went back to GWO and look again. And you know what?

I don't see any mods saying "Stances can be interrupted", or anything even vaguely similar.

The only mod I saw on the thread is Ragnarok- (with green name, that's how you know he is a mod), and he said CLEARLY that "stances can not be interrupted".

In conclusion, I think you've mistaken Gold Pal users (with a gold badge) for moderators. And then managed to spread FALSE information (about some other webbords) of your own HERE.

Cacheelma is offline   Reply With Quote
Old Jan 30, 2007, 05:58 AM // 05:58   #19
Frost Gate Guardian
 
Join Date: Apr 2006
Location: New Zealand
Profession: W/R
Default

The idea of it sounds impossble, but I seem to have a vague rememberance of my Bonnetties or Glad defence being interupted while trolling.... Cannot be sure though, all farming runs merge into one after awhile.

Maybe if a group of 15+ (ie Trolls) all use it milliseconds apart right when you use it.... rare but could (however slight the chance) happen.

I dunno eh
Morgenstern is offline   Reply With Quote
Old Jan 30, 2007, 06:45 AM // 06:45   #20
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

A stance is instantaneous; it has no delay. None. But, just for fun, let's continue.
Let's pretend that stances have an activation time of 0.00 seconds, and a 16 Fast Cast Mesmer boss
in Factions or Nightfall(Cantha and Nightfall bosses use skills twice as fast)can use Cry of Frustration in 0.06 seconds. That is still more than zero.

Last edited by MisterB; Jan 30, 2007 at 06:48 AM // 06:48..
MisterB is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 10:03 AM // 10:03.