Jan 30, 2007, 01:47 AM // 01:47 | #1 |
Lion's Arch Merchant
Join Date: Jun 2005
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Can you interrupt stances?
Can you interrupt a stance, meaning during its "cast time", for want of a better word. I.e. with a Dshot, leech sig or similar.
This does not include being blacked out, leech sigged, powerblocked, wild blowed or similar. If you have a yes or a no answer to this question, please attempt to provide some proof to back up your claim. Guild wiki states: "Stances give special bonuses to their users for a period of time. Stances don't have activation times or targets. As a result, stances cannot be interrupted" Anyone got any additional info? Note: "I saw it happen" doesn't count unless you got a screenshot Cheers |
Jan 30, 2007, 01:49 AM // 01:49 | #2 |
Banned
Join Date: Oct 2006
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Umm, Guildwiki already states Stances can't be interrupted. Stances don't have a cast time, hence making them uninterruptable.
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Jan 30, 2007, 01:49 AM // 01:49 | #3 | |
Frost Gate Guardian
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
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Jan 30, 2007, 01:50 AM // 01:50 | #4 | |
Forge Runner
Join Date: Jun 2005
Guild: Peace Machine GRRR [DiE]
Profession: W/N
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Jan 30, 2007, 01:52 AM // 01:52 | #5 |
Lion's Arch Merchant
Join Date: Jun 2005
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Guildwiki isn't the most accurate resource in the world, there are lots of mistakes on there and so I'm looking for something a little more solid.
To clarify, I've always believed stances to be uninterruptable, however recently a number of people have approached me saying they've experienced otherwise. It's just something that's been irritating me as I don't have any "proof" at hand right now. |
Jan 30, 2007, 01:56 AM // 01:56 | #6 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Stances, shouts, and other skills without a cast time aren't interruptible. You can even use them while moving or knocked down. They're always displayed as the bottom skill in the skill activation monitors and don't go through the bar animations that normal skills have.
As far as proof goes, how exactly do you show an instantaneous cast?
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People are stupid. |
Jan 30, 2007, 01:58 AM // 01:58 | #7 | |
Lion's Arch Merchant
Join Date: Jun 2005
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Quote:
As for proof, you can't show it in game - that's the problem I'm having right now - so I'm wondering if there's any official material on guildwars.com or anywhere else that describes stances as immune to interrupts. |
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Jan 30, 2007, 02:03 AM // 02:03 | #8 |
Banned
Join Date: Oct 2006
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Did the Moderators who argued Stances can be interrupted provide any proof? No, don't think so.
Stances have no cast time, making them uninterruptable. It's like dividing by zero. Not possible. Last edited by -.-; Jan 30, 2007 at 02:05 AM // 02:05.. |
Jan 30, 2007, 02:04 AM // 02:04 | #9 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Tell them to give you a screenshot of a stance activating and being interrupted - if it happened, you'd see a skill activation bar of, say, Gladiator's Defense with the bar being partially filled and purple.
__________________
People are stupid. |
Jan 30, 2007, 02:07 AM // 02:07 | #10 | ||
Lion's Arch Merchant
Join Date: Jun 2005
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Quote:
The lack of good information that spouts out of various other forums is one of the reasons I think the average skill level in guildwars is so low right now. It gets on my nerves to see people spreading misinformation without proof, especially moderators. But sadly I can't just claim they're wrong without giving a reason. Quote:
"Seeing as some people will *not* be convinced until it happens to them (incedentally did you know you can get a headshot grenade kill in CS? Bet you'd deny that too *rolls eyes* ) there really is no point to arguing this sub-debate. " Apparently everything is true until proven false, I could go claim that every 1/1000000 use of the skill "Charge!" causes instant death to your entire party, and by the logic going on there it'd be just as valid a claim. Last edited by Tiyuri; Jan 30, 2007 at 02:10 AM // 02:10.. |
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Jan 30, 2007, 02:09 AM // 02:09 | #11 | |
Wilds Pathfinder
Join Date: Apr 2006
Profession: Mo/
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secondly, the wiki is usually right about these kinds of things. shouts, stance, and skills have a 0 activation time, so its impossible to interrupt it. i mean, how could you? no matter how fast you fire off that interrupt, you cant do it in 0 seconds! trust the wiki... the wiki is your friend... |
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Jan 30, 2007, 02:12 AM // 02:12 | #12 | |
Lion's Arch Merchant
Join Date: Jun 2005
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The problem with wiki is that there are some very obvious mistakes dotted around, so linking to wiki as proof is easily brushed aside. |
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Jan 30, 2007, 02:19 AM // 02:19 | #13 |
Banned
Join Date: Oct 2006
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If you have to time, try scrimmaging with a fellow Guildie, have him bring Norgu. Make sure you bring a skill slot full of stances and have your Guildie target-lock Norgu onto you. Now just use Stances one at a time.
If any are interrupted, you'll notice that the stance you had activated will be missing a status icon in your effects box. |
Jan 30, 2007, 02:19 AM // 02:19 | #14 |
Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I'm sure they can. But only by AI been super f*cking annoying. The thing is it happens so insanely rarely that your never actually going to get a screenshot of it, because you can't actually tell... i'm almost certain i've activated a stance before and nothing happened... and no it wasn't Wild Blow, i'm not an idiot.
Its like 'Glyph of Sacrifice'. It says instant but i think is about 1/8s. Unless your AI or caught extremely unluckily by chaining it doesnt get interrupted. If it did how would we prove it? GoSac is removed on the activation bar when you use MS. |
Jan 30, 2007, 02:25 AM // 02:25 | #15 | |
Lion's Arch Merchant
Join Date: Jun 2005
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Quote:
Stances can be activated at the same time as other skills BECAUSE they have no cast time. |
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Jan 30, 2007, 03:04 AM // 03:04 | #16 |
Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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^ above
You got the idea, thats right. When you click or hit the key for MS after glyph in that moment after already knowing its a spell (and can't be instant due to its original cost), it formulates the process of requiring 0 cast time and does just that. Thus there's no way for you to do it while another skill is processing. Skills trigger normally until its time for the real deal and takes into consideration the formulas or strings (as you could call them) of programming to alter the original effect or result. |
Jan 30, 2007, 03:44 AM // 03:44 | #17 |
Ascalonian Squire
Join Date: Sep 2006
Guild: Diversionary Tactics [DT]
Profession: R/Me
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i've interrupted shield stance before i swear i have even my friend i was playing was like "OMG! u interupted my stance!"
was quite a wyle back, but yea it was a total d-shot accident |
Jan 30, 2007, 05:42 AM // 05:42 | #18 | |
Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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I don't see any mods saying "Stances can be interrupted", or anything even vaguely similar. The only mod I saw on the thread is Ragnarok- (with green name, that's how you know he is a mod), and he said CLEARLY that "stances can not be interrupted". In conclusion, I think you've mistaken Gold Pal users (with a gold badge) for moderators. And then managed to spread FALSE information (about some other webbords) of your own HERE. |
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Jan 30, 2007, 05:58 AM // 05:58 | #19 |
Frost Gate Guardian
Join Date: Apr 2006
Location: New Zealand
Profession: W/R
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The idea of it sounds impossble, but I seem to have a vague rememberance of my Bonnetties or Glad defence being interupted while trolling.... Cannot be sure though, all farming runs merge into one after awhile.
Maybe if a group of 15+ (ie Trolls) all use it milliseconds apart right when you use it.... rare but could (however slight the chance) happen. I dunno eh |
Jan 30, 2007, 06:45 AM // 06:45 | #20 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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A stance is instantaneous; it has no delay. None. But, just for fun, let's continue.
Let's pretend that stances have an activation time of 0.00 seconds, and a 16 Fast Cast Mesmer boss in Factions or Nightfall(Cantha and Nightfall bosses use skills twice as fast)can use Cry of Frustration in 0.06 seconds. That is still more than zero. Last edited by MisterB; Jan 30, 2007 at 06:48 AM // 06:48.. |
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